Closing Shift

Update log

Closing Shift Updates

The game added content in three batches during its first seven weeks. Five badges arrived with the first batch on 27 October, sixteen more on 2 November, five again on 3 November, and the ten game passes on 5 November.

Game last updated:
This site last read it:

What changed

Ten game passes went live, priced from 50 to 599 Robux.

Runs can now be made easier with permanent purchases instead of skill alone. The affordable ones are Radar at 50 and Shotgun at 70.

Five badges added: EYES ON THE SCREEN, PARTY GUEST, SPARED, SHADOW and ENDO ROOM.

Two of them point at content players had not documented: the arcade and the endo room.

Sixteen badges added, including SILVER TONGUE, STAND YOUR GROUND, DON'T LEAVE and NECK INTACT.

The voice-chat and per-hunter mechanics became badge-tracked, which is the best public evidence for how each hunter is meant to be handled.

The first five badges appeared: FIRST NIGHT, CLOSING TIME, SEVEN NIGHTS, NIGHT GUARD and LIGHTS BACK ON.

These map the intended first session: clock in, escape, reset the breaker, reach level 10, claim seven daily rewards.

The experience was created on Roblox.

Anything written in the first weeks after this missed everything above.

What to check right now

  • If a guide told you the game had no shop, it predates 5 November: there are ten passes now.
  • Re-check the badge list before hunting achievements; twenty-one of the twenty-seven arrived in November.

Pages to re-read when the game updates