Closing Shift

Closing Shift · Roblox survival horror

Closing Shift Roblox Wiki

Closing Shift is a Roblox survival-horror escape game from DoggyTroug. Every run asks the same two things before the elevator comes back: four keys, and a four-digit code. Six animatronics hunt you between those two finds, they kick barricaded doors in, and they listen when you talk on voice chat.

Official Closing Shift artwork: an animatronic bear leaning close behind slatted bars, a microphone icon and the words THEY CAN HEAR YOU

Official Closing Shift artwork from the Roblox listing. The microphone is not decoration: voice chat is the mechanic the game is built on.Source

Developer
DoggyTroug
Solo developer, based on Battington's FNAF VHS series
Genre
Survival / Escape
A family restaurant that shut in 1974
Released
21 Sep 2026
10.2M visits and 209K favourites by 12 Nov 2026
Interactive

Which game pass should you buy?

Open the pass picker

Set a Robux budget, pick the problem that ends your runs, and get a combination with the real total.

Infinite Stamina + Radar for 149 Robux

Live status

Codes status

Codes status and redeem steps

You want a free reward before playing

  • Working codes

    None confirmed

    Checked 12 Nov 2026. The Prize Counter redeem screen exists; no code has been published.

  • The four-digit elevator code

    Not a promo code

    That is the in-game escape puzzle, not a reward code.

Core loop

How one night runs

The elevator seals behind you. Getting it back takes two collections and one keypad, in this order.

  1. Crank open SERVICE HATCH B-2

    Hold E on the wheel until the HATCH SEALER reaches 100%. The stairs behind it are the only way up into the restaurant.

    Hatch and first minutes
  2. Search containers for four keys

    Escape keys sit in drawers, cabinets, closets and boxes. The KEYS counter on screen is the only progress bar you get.

    Where the keys hide
  3. Assemble the four-digit code

    Each digit is written on a note somewhere in the building, and the CODE readout fills in one digit at a time.

    How the code works
  4. Type it at EXIT CONTROL and press CALL

    A correct code drops the cover off the button. Press CALL and the elevator answers.

    The keypad step
  5. Unlock the chained front doors

    The elevator is not the exit. The front doors are chained from the inside, and your last key opens the padlock.

    Front doors and ending
Start here

What are you stuck on right now?

Four situations cover most runs. Open the one you are in.

KEYS will not pass 1/4

You have been through rooms and the counter barely moves.

Look inside, not on top
Keys spawn in searchable containers, never on open tables.
Door keys are a second item
Kitchen, party room and manager's office keys unlock rooms; they do not count toward 4/4.
Where the four keys hide

The elevator code is rejected

You have the keys but the keypad buzzes.

Each digit is a separate note
The CODE readout tells you which positions are still blank.
There is no universal code
A code recorded in someone else's run will not open yours.
How the four digits work

Something is in the room with you

A hunter is close and you have to pick one action.

Foxy: light on the face
Hold the beam on it until it backs off. A barricade buys nothing here.
Singing: stay put
When the song starts, leaving the room is the mistake.
Every hunter and its counter

You have a microphone and no plan

Voice chat is on and the animatronics are answering.

Talking is a tool, not a shield
A release is possible, not guaranteed, and noise pulls some hunters toward you.
What they hear when you talk
Reference

What to do when each hunter closes in

Six hunters, and the game gives them different answers. Match the response to the name on screen.

Full animatronic guide
HunterThe cueWhat works
FoxyRunning steps from the cove, Foxy closing fastKeep the light on its face until it retreats
Freddy, Bonnie, ChicaThe hunter is already in your roomCloset or ceiling vent; door locks only slow them
Golden FreddyIt asks who you areSay its name; the recorded run was released after that
FredbearIt talks about rules you are breakingNo separate counter is documented
Birthday songMusic starts while you are in a roomStay in the room until the song ends
Walkthrough

Your first ten minutes

Three actions before you touch a single drawer.

Full escape route
  1. Turn the flashlight on

    It is your Foxy counter and your way of reading dark rooms. Confirm the key binding before you leave the safe room.

    Foxy: keep the light on his face
  2. Ask the Puppet one question

    The Puppet at the security desk answers with hints about where things hide. Asking it is its own badge.

    All 27 badges and their rarity
  3. Crank SERVICE HATCH B-2

    Hold E on the wheel until the sealer hits 100%. The key hunt does not start until you are up on the restaurant floor.

    How to escape the restaurant

When one thing keeps ending your run

Each of these pages exists because a single mechanic stops most players at least once.

All guides
  • Hiding, vents and barricades

    Two of the three break contact. The third only buys seconds, because a barricaded door gets kicked in.

    Closets, vents and barricades
  • Cameras and area alerts

    What the security terminal shows, what the feed labels mean, and what the outside warnings actually tell you.

    Cameras and the area alerts
  • The power goes out

    The lights die, the building gets worse, and the breaker is the way back.

    Reset the breaker
  • The man outside the room

    The squatter is not one of the animatronics. He shows up on cameras and drags teammates away.

    The squatter and the camera flash
  • Playing with friends

    Who watches the cameras, who searches upstairs, and what to do when one of you is caught.

    Solo vs co-op roles
  • What changed in November

    Badge batches and the ten game passes, with the dates the game's own records show.

    Dated update log
Updates

What changed in November

Two batches of content landed after most October guides were written.

Full dated update log
  1. Ten game passes added

    Shotgun, Minigun, Sniper Rifle, Explosives, Radar, Night Vision, Infinite Stamina, Infinite Lives, Bodyguard and Shove Players, priced from 50 to 599 Robux.

    What the ten game passes cost
  2. Twenty-one badges added in two batches

    Sixteen on 2 November and five more on 3 November, including SHADOW, ENDO ROOM and SPARED.

    All 27 badges and their rarity
Gameplay

Watch someone talk their way out

ROBLOX CLOSING SHIFT THEY LISTEN AND TALK TO YOU...

Voice chat is the mechanic this game is built around. Watch how the animatronics answer a player who talks to them, and how quickly the room reacts.

Video by UnoTwo.

Watch on YouTube
Questions

Frequently Asked Questions

Is Closing Shift the same game as The Closing Shift?

No. The Closing Shift is a coffee-shop horror game by Chilla's Art on PC. This is the Roblox escape game by DoggyTroug, set in a family restaurant that closed in 1974.

Is the elevator code always the same?

No. Each digit comes from a note placed somewhere in the restaurant, and the CODE readout on your screen fills in as you find them, so a code from another player's run will not open yours.

Are there working Closing Shift codes?

None are confirmed as of 12 November 2026. The Prize Counter in game already has a redeem screen, so codes can be added later.

Where the game stands on 12 November 2026

Ten game passes with real prices, 27 badges, and no promotional code released yet. The newest badge batch landed on 3 November and the passes on 5 November, so most guides written in October are missing them.

See what changed and when
Your next move

The elevator is waiting

Open the escape route and work through it in order. Everything else on the site hangs off that one run.